Commands Reference
Complete list of all available commands in ReanimateMC
Command Overview
All ReanimateMC commands start with /reanimatemc or the shorter alias /rmc.
Commands are organized by category: Administrative, Player Management, NPC System, and Utility commands.
Administrative Commands
| Command | Description | Permission | Usage |
|---|---|---|---|
/reanimatemc reload |
Reload plugin configuration and language files | reanimatemc.admin |
/reanimatemc reload |
/reanimatemc config |
Open GUI configuration interface | reanimatemc.admin |
/reanimatemc config |
/reanimatemc setup |
Mark initial setup as complete | reanimatemc.admin |
/reanimatemc setup |
Administrative Commands Details
/reanimatemc reload
Purpose: Reloads all configuration files and language files without restarting the server.
When to use: After making changes to config.yml or language files.
Example:
/reanimatemc reload
Output: "Configuration and language reloaded!"
/reanimatemc config
Purpose: Opens an interactive GUI where you can configure all plugin settings.
Features:
- Toggle features on/off
- Modify numeric values (durations, cooldowns, etc.)
- Change required items
- Real-time configuration preview
- Save/Reset functionality
Example:
/reanimatemc config
Player Management Commands
| Command | Description | Permission | Usage |
|---|---|---|---|
/reanimatemc revive |
Forcefully revive a KO'd player | reanimatemc.admin |
/reanimatemc revive <player> |
/reanimatemc knockout |
Force a player into KO state | reanimatemc.admin |
/reanimatemc knockout <player> [duration] |
/reanimatemc status |
Check a player's current state | reanimatemc.status |
/reanimatemc status <player> |
/reanimatemc crawl |
Toggle crawling mode (KO'd players only) | reanimatemc.crawl |
/reanimatemc crawl |
Player Management Commands Details
/reanimatemc revive <player>
Purpose: Instantly revives a knocked-out player without requiring items or time.
Parameters:
<player>- The name of the KO'd player to revive (required)
Examples:
/reanimatemc revive Steve
/rmc revive PlayerName
/reanimatemc knockout <player> [duration]
Purpose: Forces a player into KO state, useful for testing or punishment.
Parameters:
<player>- The name of the player to KO (required)[duration]- KO duration in seconds (optional, defaults to config value)
Examples:
/reanimatemc knockout Steve
/reanimatemc knockout Steve 60
/rmc knockout PlayerName 45
/reanimatemc status <player>
Purpose: Displays whether a player is currently in KO state or alive.
Parameters:
<player>- The name of the player to check (required)
Examples:
/reanimatemc status Steve
/rmc status PlayerName
Output: "Steve is K.O." or "Steve is Alive/Normal"
/reanimatemc crawl
Purpose: Allows KO'd players to toggle between immobilized and crawling states.
Note: Can only be used by players who are currently KO'd.
Examples:
/reanimatemc crawl
/rmc crawl
Output: "Crawl mode enabled" or "Crawl mode disabled"
NPC System Commands
| Command | Description | Permission | Usage |
|---|---|---|---|
/reanimatemc summon |
Summon an NPC reanimator | reanimatemc.summon |
/reanimatemc summon <type> [player] |
/reanimatemc dismiss |
Dismiss your NPCs | reanimatemc.summon |
/reanimatemc dismiss all |
/reanimatemc npcs |
List your active NPCs | reanimatemc.summon |
/reanimatemc npcs |
NPC System Commands Details
/reanimatemc summon <type> [player]
Purpose: Summons an AI-controlled NPC that can revive KO'd players.
Parameters:
<type>- NPC type:golem,healer, orprotector(required)[player]- Target player to revive (optional)
NPC Types:
- golem - Standard reanimator, follows owner and revives KO'd players
- healer - Specialized reanimator with healing focus
- protector - Reanimator that also attacks hostile mobs
Examples:
/reanimatemc summon golem
/reanimatemc summon healer Steve
/reanimatemc summon protector
/rmc summon golem PlayerName
Requirements:
- Specific permission for each NPC type
- Respects cooldowns (default 5 minutes)
- Maximum summons per player (default: 1)
- May require specific item if configured
/reanimatemc dismiss all
Purpose: Dismisses all your active NPCs.
Examples:
/reanimatemc dismiss all
/rmc dismiss all
Output: "Dismissed X NPC(s)."
/reanimatemc npcs
Purpose: Shows a list of all your currently active NPCs with their types and ages.
Examples:
/reanimatemc npcs
/rmc npcs
Utility Commands
| Command | Description | Permission | Usage |
|---|---|---|---|
/reanimatemc removeGlowingEffect |
Remove glowing effect from a player | reanimatemc.removeGlowingEffect |
/reanimatemc removeGlowingEffect <player> |
Utility Commands Details
/reanimatemc removeGlowingEffect <player>
Purpose: Removes the glowing effect from a player if they're stuck with it.
Parameters:
<player>- The name of the player (required)
Examples:
/reanimatemc removeGlowingEffect Steve
/rmc removeGlowingEffect PlayerName
Command Aliases
For convenience, you can use the shorter alias /rmc instead of /reanimatemc:
/rmc reload
/rmc config
/rmc revive Steve
/rmc summon golem
/rmc status PlayerName
Quick Reference
Admin Commands
Configuration, reload, and setup commands require reanimatemc.admin permission.
Player Commands
Status and crawl commands are available to all players by default.
NPC Commands
Summon commands require specific permissions per NPC type.